How old?, Bio details and Wiki

Chris Metzen (Christopher Vincent Metzen) grew up on 22 November, 1973, is a Game designer, artist, author, voice actor. Find Chris Metzen’s Bio details, How old?, How tall, Physical Stats, Romance/Affairs, Family and career upbeen in a relationship with?s. Know net worth is He in this year and how He do with money?? Know how He earned most of networth at the age of 47 years of age.

Famous for Christopher Vincent Metzen
Business Game designer, artist, author, voice actor
How old? 48 years of age.
Zodiac Sign Scorpio
Born 22 November 1973
Born day 22 November
Birthplace N/A
Nationality

Famous people list on 22 November.
He is a member of famous Game designer with the age 48 years of age./b> group.

Chris Metzen How tall, Weight & Measurements

At 48 years of age. Chris Metzen height not available right now. We will upbeen in a relationship with? Chris Metzen’s How tall, weight, Body Size, Color of the eyes, Color of hair, Shoe & Dress size soon as possible.

BIO
How tall Not Available
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Who Is Chris Metzen’s Wife?

His wife is Kat Hunter (m. 2013)

Family
Parents Not Available
Wife Kat Hunter (m. 2013)
Sibling Not Available
Children 3

Chris Metzen income

His net worth has been growing significantly in 2021-2021. So, how much is Chris Metzen worth at the age of 48 years of age. Chris Metzen’s income source is mostly from being a successful Game designer. Born and raised in . We have estimated Chris Metzen’s net worth, money, salary, income, and assets.

income in 2021 $1 Million – $5 Million
Wage in 2021 Reviewing
income in 2019 Pending
Wage in 2019 Reviewing
House Not Available
Cars Not Available
Source of Net Worth Game designer

Chris Metzen Social Network

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On wiki Chris Metzen On wiki
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Life time

2016

Metzen was the Senior Vice President of Story and Franchise Development at Blizzard Entertainment and assisted the company’s projects by providing voice talent for a number of characters, as well as contributing to artistic character design. Outside Blizzard Entertainment, Metzen authored a graphic novel series based on a futuristic second American civil war. Metzen retired in September 2016 to spend more time with his family.

Metzen made a cameo appearance in the 2016 Warcraft film, as a turbaned perfume vendor in Stormwind. On September 12, 2016, Metzen announced that he was retiring from Blizzard Entertainment after nearly twenty-three years with the company. In November 2018, Metzen made an appearance at Blizzcon 2018 in the World of Warcraft Q&A line, where he inquired about the return of the Horde’s “true Warchief”. Afrasiabi responded that if a fictional job board opening were to be posted needing a Warchief, that he (Afrasiabi) would give Metzen a call. He returned to the role of Thrall for the “Safe Haven” cinematic, released in May 2019, and will voice the character in Patch 8.2 “Rise of Azshara” for World of Warcraft: Battle for Azeroth. Metzen voiced the Dragon-King Thunder in the third season of the Netflix’s animated series The Dragon Prince.

2013

On April 21, 2013, Metzen married his longtime wife Kat Hunter, who was a licensing project manager at Blizzard Entertainment. They have three children.

2012

Chris Metzen teamed with author Flint Dille and artist Livio Ramondelli to create the 12-part, bi-weekly digital comic series Transformers: Autocracy. Autocracy was published by IDW Publishing in 2012. The series focused on the days just before the Great War. It is set after Megatron Origin, and presents the Decepticons as an established force, sowing dissent across Cybertron primarily through terrorist actions. The series focuses on Orion Pax, an Autobot commander charged with rooting out these cells. Transformers: Autocracy was released as a collected Trade Paperback in July 2012 with a bonus forward authored by Metzen. Autocracy was followed by Transformers: Monstrosity in 2013 and Transformers: Primacy in 2014.

2005

Metzen announced in early 2005 that he was working on a graphic novel series independent of Blizzard Entertainment. The series, entitled Soldier: 76, is set in a second American civil war in 2010, with increased domestic and global terror threats and the increase in power for the US federal government over that of local state governments serving as a background. Metzen wrote the series’ script, while Brazilian artist Max Velati was responsible for the illustration and painting of the book. Soldier: 76 would later appear as a character in Overwatch, Blizzard’s online first-person shooter game, released in May 2016.

2002

With 2002’s Warcraft III: Reign of Chaos, Metzen was the creative director, a role he would hold in all of Blizzard’s later video games, and provided the game’s story concept and script. Metzen’s work with 2004’s massively multiplayer online role-playing game World of Warcraft was not as extensive as his earlier work, but he still contributed with script writing, artwork and voice work.

1996

In 1996, Blizzard Entertainment launched its second major franchise with the role-playing game Diablo. Diablo’ s fictional universe was created by both Metzen and fellow designer Bill Roper, and Metzen also provided voice acting for some of the game’s characters. On occasion, Metzen would provide voice talent for later video games. In 1998 he took the role of lead designer on the science fiction strategy game StarCraft. Along with James Phinney, Metzen again provided the game’s extensive story and script, as well as organizing the voice casting for the game. In 1999, Metzen wrote a short story set in the StarCraft universe with fellow Blizzard Entertainment employee Sam Moore. The story, entitled Revelations, was published in the spring issue of Amazing Stories with cover artwork by Samwise Didier. Returning to the Diablo series in 2000 with Diablo II, Metzen worked on the game’s story, script and artwork. In 2001, he published a novel set in the Warcraft universe, entitled Of Blood and Honor.

1994

Metzen’s first work for the company was with the game Justice League Task Force, in which he provided artwork and character animation. Around the same time, Metzen also contributed to 1994’s Warcraft: Orcs and Humans by working on artwork, illustrations and the game’s documentation. Later video games by Blizzard Entertainment would frequently include Metzen’s work in manual design, illustration and concept art. However, Metzen’s role in developing later Warcraft games increased significantly with 1995’s Warcraft II: Tides of Darkness, which gave him the opportunity to work on the game’s fantasy-based fictional universe in addition to designing the game’s various scenarios and missions.

1973

Christopher Vincent Metzen (born November 22, 1973) a.k.a “Thundergod” is an American game designer, artist, voice actor, and author known for his work creating the fictional universes and scripts for Blizzard Entertainment’s three major award-winning media franchises: Warcraft, Diablo and StarCraft. On occasion, Metzen has published his art under the alias “Thundergod”. Metzen was hired by Blizzard Entertainment as an animator and an artist; his first work for the company was with the video game Justice League Task Force.