Danish Court Sentences Popcorn

Facebook Could be Planning an alternative YouTubeFacebook is already acquiring licenses from big music labels and some say it is not about shielding user posts. The industry has urged the social media giant to create a viable alternative to YouTube. Recently Facebook has acquired a cloud gaming business so they’re also about to enter the market. Facebook is already planning a video platform to sell as an alternative to Google’s YouTube according to a report by Bloomberg. Record labels have apparently been asking this for years and Facebook has agreed to provide it to the world. The evidence pointing to this direction is that the social media giant recently purchased rights to music videos from major labels as its deals with Sony Music Universal Music Group and Warner Music Group have leaked to the press. Unnamed sources also say that Facebook has already started testing a music video service in Thailand and India. Such reports are officially played down by Facebook executives saying that the purpose of all these changes is Facebook Watch and to secure the rights of their users to upload videos of approved music playing in the background. Nevertheless the massive 2 billion userbase (and another 1 billion on Instagram) makes the task of developing a brand new video platform almost inevitable to compete with YouTube. Music videos are the main element in making YouTube so popular as to be what most people are there for. This makes the above moves highly targeted but we still can not draw any solid conclusions. We are excited to welcome to the Facebook Gaming squad @PlayGigaOficial. For now, we will sometimes decline further. — Facebook Gaming (@FacebookGaming) December 18, 2019 Just now there are 12 successful cloud gaming ventures with one of them being PlayGiga. Google has Stadia Ea Project Atlas Microsoft recently announced that xCloud Nvidia has GeForce Now and that Sony now has PlayStation so all the big players are already on the market. The forecast of the experts on cloud gaming is that we are talking about a market that is about to boom with just a few technical issues standing in the way right now. Efficient Gpu sharing of resources and distributed networks in latency are some of these problems and we are close to addressing them once and for all.