How old?, Bio details and Wiki

Yahtzee Croshaw (Benjamin Richard Croshaw) grew up on 24 May, 1983 in Rugby, Warwickshire, England, is an English video game journalist. Find Yahtzee Croshaw’s Bio details, How old?, How tall, Physical Stats, Romance/Affairs, Family and career upbeen in a relationship with?s. Know net worth is He in this year and how He do with money?? Know how He earned most of networth at the age of 37 years of age.

Famous for Benjamin Richard Croshaw
Business Video game critic, humorist, novelist
How old? 38 years of age.
Zodiac Sign Gemini
Born 24 May 1983
Born day 24 May
Birthplace Rugby, Warwickshire, England
Nationality England

Famous people list on 24 May.
He is a member of famous with the age 38 years of age./b> group.

Yahtzee Croshaw How tall, Weight & Measurements

At 38 years of age. Yahtzee Croshaw height not available right now. We will upbeen in a relationship with? Yahtzee Croshaw’s How tall, weight, Body Size, Color of the eyes, Color of hair, Shoe & Dress size soon as possible.

How tall Not Available
Weight Not Available
Body Size Not Available
Color of the eyes Not Available
Color of hair Not Available

Romance & Status of the relationship

He is currently single. He is single.. We don’t have much Find out more about He’s past relationship and any previous engaged. According to our Database, He has never had children..

Parents Not Available
Wife Not Available
Sibling Not Available
Children Not Available

Yahtzee Croshaw income

His net worth has been growing significantly in 2021-2021. So, how much is Yahtzee Croshaw worth at the age of 38 years of age. Yahtzee Croshaw’s income source is mostly from being a successful . Born and raised in England. We have estimated Yahtzee Croshaw’s net worth, money, salary, income, and assets.

income in 2021 $1 Million – $5 Million
Wage in 2021 Reviewing
income in 2019 Pending
Wage in 2019 Reviewing
House Not Available
Cars Not Available
Source of Net Worth

Yahtzee Croshaw Social Network

IG username
Twitter Account name Yahtzee Croshaw Twitter Account name
FB account name
On wiki Yahtzee Croshaw On wiki

Life time


Starting in May 2019, Croshaw pledged to prototype a different game design each month for twelve months with a video diary released every fortnight.

On 21 September 2019, Croshaw announced on his blog that a direct sequel to Will Save the Galaxy for Food was slated for release on on 26 September, 2019. Croshaw specifically stated that he was leery of sequels and serials, because he remembered as a kid only finding books 2 and 4 of certain series, but he also mentioned that this lack of availability was a non-issue in the age of digital media. He also explains that “saving [himself] the trouble of coming up with new characters was nice.” The novel tells the story of an out-of-work space hero going by the name Dashford Pierce, as a set of complications once again turn his life upside down.

During his trip to E3 2019, Yahtzee revealed that he did minor writing work on Watch Dogs: Legion.


On 7 March 2018 Croshaw announced on his blog he’d released a fourth novel called Differently Morphous. It was released as an Audible original first, with a print edition coming later in the year. The novel is about a group of individuals from the Ministry of Occultism needing to track down a magical serial killer while dealing with the public scrutiny of our modern politically correct society.


On 25 August 2016 Croshaw announced on his blog that a third novel would be released on 1  February 2017. He had previously mentioned that he was working on a third novel, a science fiction comedy, on his Let’s Drown Out video series. The novel, Will Save the Galaxy for Food, is set in a universe in which the age of space exploration is cut short by the invention of teleportation technology with limitless range and focuses on a former space hero who finds himself embroiled in a dangerous conspiracy. A short excerpt from the novel was included in Croshaw’s video game Hatfall, playing in the background of one of the minigames in a spoof of the Star Wars Opening Crawl.


Outside of writing, Croshaw was one of the four founders of the Mana Bar, an Australian cocktail bar and video gaming lounge which opened in 2010. The Mana Bar closed on 24 May 2015.

The Consuming Shadow was announced in November 2013 on Croshaw’s personal website where the beta version was made available for download. He upbeen in a relationship with? the game continually until 26 June, when he uploaded the trailer of the final version. On 28 July 2015, two editions were made available to purchase on both through Humble Bundle and the Mac App Store, with a Steam version later being green lit. The special edition of the game included the e-book releases of Croshaw’s novels Mogworld and Jam.

In February 2015, Croshaw announced a new game titled Hatfall, based on his Zero Punctuation series, that he would design. The game was later released in July 2015 and is available on IOS, Android and PC. The game is advertised as “Zero Punctuation’s official hat-putting-on simulator” and reflects the series’ humour and minimalist design.

In July 2015, Croshaw started another video series for The Escapist called Judging by the Cover, where Croshaw sarcastically reviews video games and movies simply by looking at their box art or cover. This series ended in October 2017.


The “Show and Tell Podcasts” have since ended with Croshaw and Morton hybridizing their Let’s Play series with podcast topics. Titled Let’s Drown Out, Morton and Yahtzee play a game of one’s choosing (alternating with each episode) and talk about current events in the video game world. The series was done weekly and posted on Croshaw’s YouTube channel until being tentatively put on hiatus in December 2014, due to Croshaw and Morton feeling the format had grown stale. Since then, Let’s Drown Out has been interspersed with their earlier format of Let’s Play recordings of Adventure games, as well as a newer series of retrospective gameplay commentaries on Croshaw’s own, earlier games, titled The Ego Review. In the series, Croshaw and Morton discuss the games’ writing and plot holes. Croshaw also talks about the feedback the games got. The format has been rearranged to allow the two to, in Croshaw’s words, “play whatever the fuck we like and talk about whatever the fuck we like”. Due to Yahtzee’s move to the US, his podcast series “Lets Drown Out” came to an end; with the final episode covering the Portal  2 Co-op campaign.


In addition to Zero Punctuation, Croshaw has also starred in a series on The Escapist titled Jim & Yahtzee’s Rhymedown Spectacular alongside former Escapist personality Jim Sterling. The weekly series consisted of an original piece of video game themed poetry each from Croshaw and Sterling. Unlike his other shows, Croshaw presented himself on camera the entire time. The series aired weekly from 17 April 2013, to 28 May 2014. Additionally, Croshaw and Sterling briefly starred in a competitive series titled Uncivil War, which was canceled in November 2014 after Sterling left The Escapist.

Born the younger of two brothers, Croshaw attended Eastlands Primary School after which he attended Abbots Farm Middle School and finally Lawrence Sheriff School where he made his first adventure game before he dropped out of secondary school. At the age of 20, he moved to Australia to pursue new career opportunities. As of 2013, he did not often contact his brother, while his parents disapproved of his game-critic career, as they wanted him to enroll into higher education. In August 2016, Yahtzee moved to the US. As of July 2018, he is now married to his long-time wife Kess. Croshaw became a father in January 2021.


Poacher was released on 5 April 2012. It is a Metroidvania style non-linear platformer starring Derek Badger, a poacher who travels underground to save a gamekeeper from hordes of demonic rabbits, with the assistance of a spirit. Their actions inadvertently break a longstanding treaty between the spirits and their enemies, the Dark Ones. Eventually, he must resolve difficulties between the two factions to prevent war from breaking out. The game was his first to be made in Game Maker, and was released to positive reception.

In February 2012, Croshaw and Gabriel Morton began producing Let’s Play videos of various older video games and uploading them to Croshaw’s YouTube channel yahtzee19. While playing, the two discuss current news in gaming and films. As of July 2019, more than 90 games have been played in the series.


On 5 July 2011, Croshaw admitted on his Extra Punctuation column that at one point during its long development, he was given an offer by 3D Realms developer Brian Hook to write the script for Duke Nukem Forever. This was a response to a fan’s question, following Croshaw’s official review of the game, regarding a fact brought up in a 23 June episode of the TWiT Video Game Show. In the episode, Duke Nukem Forever developer Jay Brushwood claimed that Hook pushed for Croshaw’s involvement in the project and that his piece stood out as being the funniest among the samples sent in by other writers. However, lead designer George Broussard rejected Croshaw’s script for being, according to Brushwood, “too out there” and untrue to the Duke Nukem character; Croshaw later added in his column that it didn’t match the game’s “tone”.

Since 13 April 2011, Croshaw has hosted podcasts on his personal website. The podcasts consist of unscripted banter between him and co-speaker Gabriel Morton regarding various subjects. The format is show and tell: Croshaw and Morton each bring three objects to discuss.

There was little to no published Find out more about Game Damage afterwards. In 2011, Croshaw was asked if Game Damage was still being worked on, to which he simply replied “Nope.”

Croshaw was one of the four founders of The Mana Bar, an Australian cocktail bar and video gaming lounge. The bar was founded in Brisbane, with a second venue opened in Melbourne in 2011. The bar intended to continue to spread around Australia and potentially internationally, however, as of May 2015, all venues have closed their doors.


Croshaw has published five novels through Dark Horse Comics: Mogworld, published in August 2010, Jam, (October 2012), Will Save the Galaxy for Food (February 2017), Differently Morphous (March 2019) and Will Destroy the Galaxy for Cash (September 2019)

A wrapped version for Linux was released in 2010 to, later upbeen in a relationship with? to use the open source version of AGS in 2015.

On 26 December 2010, Croshaw revealed that he was working on a second novel. “It’s about an apocalypse. WITH JAM IN IT.” On 25 April 2012, Croshaw announced the novel, titled Jam. It was published by Dark Horse Books and released on 23 October 2012. The concept for the novel can be seen in the Zero Punctuation review of the survival horror game Dead Island where he says that people would not be able to cope if civilization ends in any other way than a zombie apocalypse. He then mentions the idea of the entire world getting covered in “carnivorous jam”. Croshaw has stated that Jam is tangentially related to Mogworld but is not a sequel.

On 26 October 2010, the independently published short story anthology Machine of Death was published, containing a short story by Croshaw.


On 23 October 2009, The Escapist announced Croshaw’s first novel, Mogworld, “the story of Jim, who, sixty years after dying in a magic-school mishap, is wrenched back to life by a renegade necromancer”. Croshaw stated that the novel would be released on 19 August 2010 while the Mogworld profile on the Dark Horse Books website claims it was released on 8  September. The title is a reference to the massively multiplayer online role-playing games genre name which Croshaw believes is unwieldy.


Game Damage was a planned game-themed television series pilot co-starring Croshaw with Matt Burgess and Guy “Yug” Blomberg from the website Australian Gamer. The pilot was released on YouTube on 15 December 2008. A website was set up to promote the series. The show was supposed to feature gaming news, comedy sketches, reviews of MMORPGs and three special reports, one of which involved Croshaw in a discussion of the adventure game genre. On 3  October 2009, an upbeen in a relationship with? pilot was uploaded to YouTube and the Game Damage website, showing new sketches and appearances at Supanova 2009.


Set two years before 5 Days a Stranger, though unrelated to the John DeFoe storyline in the other Chzo Mythos games, Trilby: The Art of Theft is a mission-based platformer game released in 2007. Like 1213, Trilby: The Art of Theft was made in AGS and features similar gameplay, though with less emphasis on combat and more on stealth. Unusual for a Croshaw game, Trilby: The Art of Theft is gameplay based rather than story based like the majority of his work. The game follows Trilby, years before any encounter with the supernatural, as a young gentleman thief whose identity is compromised after he is caught returning from a job. Trilby must loot various buildings in missions while avoiding guards, lasers and security cameras. To deal with being detected, Trilby is equipped with a utility umbrella that contains a taser to knockout aware guards, though if he is detected too many times the level ends.


Released in 2005, Adventures in the Galaxy of Fantabulous Wonderment features cynical science fiction humour similar to Sierra On-Line’s Space Quest, but mixes adventure elements with turn-based space combat, resource trading and space exploration gameplay mechanisms reminiscent of space simulator titles like Star Control and Wing Commander: Privateer. The game is both a parody of and a tribute to science fiction games and films. For instance, a major plot point is the deployment of Redshirts (an obvious homage to Star Trek’s disposable red-shirted crew members), who are used as cannon fodder when the situation planet-side is deemed too dangerous for the ship’s crew. The easily replaceable Redshirts invariably die, often in gruesome and darkly comic ways. Although not a part of the series proper, the game is set in the Rob Blanc science fiction universe, after the disappearance of the “Defender of the Universe” and the chaos that followed. The game was to be continued in a sequel, Escape from the Dimension of Insidulous Cruellitude; however, Croshaw lost interest, and the game remains uncompleted.

Croshaw’s website hosts two unpublished novels: Articulate Jim: A Search for Something, a pirate-themed in part work; and Fog Juice, his 2005 “National Novel Writing Month” entry. In addition, he has also written two unpublished tie-in short stories for Chzo Mythos.


5 Days a Stranger, 7 Days a Skeptic, Trilby’s Notes, and 6  Days a Sacrifice are the four parts of a horror series that were released in 2003, 2004, 2006, and 2007 respectively. In 5  Days a Stranger, the player controls the shady cat burglar Trilby, who stumbles across a demonic force that manifests itself as a masked killer in the tradition of Jason Voorhees or Michael Myers, while finding himself one of a group of strangers thrown together in an abandoned mansion and being picked off one by one. 7  Days a Skeptic emulates the claustrophobic horror of Alien following a spaceship crew that finds a mysterious artefact floating in space, four hundred years after the events of 5  Days a Stranger. Trilby’s Notes, set in a hotel which exists in both the real world and a horrific alternate dimension in the style of Silent Hill, goes back to flesh out the origin of the cursed African idol from the other games. 6  Days a Sacrifice is the final episode of the John DeFoe tetralogy. It links all its three previous episodes and completes the story of Chzo and John DeFoe.


Croshaw became known in the Adventure Game Studio community for the Rob Blanc trilogy. He then created another AGS game, The Trials of Odysseus Kent, which was released on 30 September 2002. The Trials of Odysseus Kent was mentioned by PC Plus magazine as “AGS Showcase” in the November 2003 issue. He also helped found the collaborative Reality-on-the-Norm series by creating the first game, Lunchtime of the Damned. The series has gone on to have over 50 episodes since. In 2003, Croshaw created a total conversion mod for Duke Nukem 3D: Atomic Edition called How old? of Evil. Some of his recent works have experimented with the AGS engine to produce games in other genres than the point-and-click adventure games that AGS was designed for, such as Adventures in the Galaxy of Fantabulous Wonderment, and the 1213 series.

After finishing the Arthur Yahtzee and Rob Blanc trilogies, Croshaw had stated that he was done with making adventure games. In 2002, however, Croshaw wrote and released The Trials of Odysseus Kent, inspired by the Monkey Island series. The game follows Odysseus Kent, a mysterious drifter and treasure hunter who dresses like he’s from the Regency era. Kent has come to a small village community in search of a bonanza called the Lost Treasure of Randolph McBoing. The game uses a traditional point-and-click interface places a higher emphasis on visual graphics rather than message boxes. The game was to be continued in a sequel entitled The Rise and Fall of Odysseus Kent, however, Croshaw lost interest and the game remains unfinished.


On 20 December 2000, Yahtzee started a webcomic known as Yahtzee Takes On The World, which contained characters from his Arthur Yahtzee and Rob Blanc trilogies. The comic ended its run on 22 September 2002. In addition, he also produced several other webcomics; The Adventures of Angular Mike, Cowboy Comics!, and Chris and Trilby which is based on the characters Chris Quinn from How old? of Evil and Trilby from Chzo Mythos. Yahtzee has since openly disowned his comics, attributing it to a “dark time” in his life, although they are still hosted online to read.


A series of adventure games for Microsoft Windows 95 that were written in Visual Basic  3 and largely drawn in Microsoft Paint during Croshaw’s secondary school years, inspired by his schoolmate Michael Dodson’s Red Dwarf games, with the first being released on 1  January 1998. They star his signature character, from which his Internet alias is derived. In Friday: Death to Arthur Yahtzee, a group of mutants whom Arthur once defeated are back and out to get him. In Saturday: Arthur’s Odyssey, Yahtzee has to face forces trying to mess with time, a quest that leads into Yesterday: The D-Gate where Arthur faces the villain Cathode (and helped by Anode). He reveals himself to be the one responsible for all Arthur’s troubles in the previous games and is now determined to gain the power to control travel between dimensions. The game ends with Arthur destroying the entire Multiverse in his quest to stop him. These games showcase the first examples of the humour and writing style that Croshaw became known for in his AGS years.


Benjamin Richard Croshaw (born 24 May 1983), better known as Yahtzee Croshaw, is a British comedic writer, video game journalist, humorist, author, and video game developer. He is best known for his acerbic video game review series Zero Punctuation, which he produces for Escapist Magazine. Before this, Croshaw gained attention in the Adventure Game Studio community for his video game production.